

For now i will keep using blender and cycles for the visualization part. I hope that the guys at formz will manage to fix those isssues since i would LOVE to do modeling AND rendering inside formz. To sum things up, i think the plugin is not really ready for a fluid and professional workflow. interiour rendering with lots of textures since the file size will just get to big. 80 mb for one material only!!! So i think that is not an option if you want to build a scene for e.g. If you have 4 textures in your material (Color, Reflection, Glossiness, Bump) you end up with a increased file size of approx. Attachments (14) Unused Attachments Page History Page Information Resolved comments Link to this Page View in Hierarchy View Source Export to Word Pages.

For example: A 2,5 mb jpeg texture can translate to 20 mb when uncompressed. I think thats because formz decompresses (for example jpeg) textures to their uncompressed file size. When using the generic vray material inside formz with hires textures, the formz file gets ridiculously big and the material editor slows down so much that it is not useable anymore. Unfortunately, Ive moved away from the Vray engine in favor of another render engine so Im not familiar with some of their latest workflows.

In my opinion formz should solve those issues before they sell the plugin to customers. I tried your go to fix Andrew but it does not work for this specific problem.
